This project is an internship work for an early-stage startup company called Srsti.art.


As the UX team lead, I drove and participated in the design of this artist-first platform that empowers visual artists to create, own, and monetize AI models trained on their unique styles.


Through research and testing, we met the company's business requirements, streamlined the user experience, and reduced cognitive load to improve ease of use for artists.

See Collaboration Board

Public Models

Vintage book

Zu Pink

106

Fright fall

Marcos Abdallah

2k+

Female expression

Aurelia Karina

2k+

Female expression

Aurelia Karina

2k+

Graphite creature

Liza Perelman

2k+

Floral portraits

Amarylis Hibon

2k+

Srsti.art

An artist-first AI platform

2024

Website

UI/UX design

Internship

My Role:

Design team lead

Duration:

5 weeks

Research & Design Methods:

Competitor research, secondary research, user flows, dependency maps, sketch, wireframe, branding guide, high-fidelity mockups, prototype, usability testing

Outcome:

Two flows’ design were approved by the company;

Overall 80% usability tests success.

Collaboration with:

Shiv (Company POC, in Toronto)

Brittney (Designer, in Washinton D.C)

Casandra (Designer, in Hawaii)

Cynthia (Designer, in NYC)

Dev Team (Global wide)

Learnings

  • Design systems are essential.

  • Ongoing design alignment is a must to ensure cohesive outcomes.

  • My methodologies honed in engineering projects are equally effective in driving design work.

8/2

8/5

8/8

8/9

8/12

8/13

Style guide

High-fidelity mockup

Proto-type

Hand-over

Usability testing

The team discussed and voted to finalize the flows and layouts.

Hengqing—Present & handover deliverables

Hengqing—Model red route 1 & test

Brittney—Profile red route 1, 2 & test

Casandra—Profile red route 3 & test

Cynthia—Model red route 2 & test

7/8

7/12

7/16

7/24

7/26

Team onboarding

Kick-off & Project plan

Research

Synthesis

Wireframe

Hengqing—Proposed using user flows and dependency maps to better split & streamline the design work, give ETA, and minimize bottlenecks.

The team reviewed focus group videos from the company. Each member analyzed two competitors' platforms using SWOT analysis.

Hengqing—Drove kick-off (Specified problems, narrowed down project scopes).

Timeline

Here is the final timeline for the project, though it was dynamically adjusted throughout the condensed project period. It outlines the overall design process and some key tasks. For a detailed view of how I led the project and the team, please check our Collaboration Board on FigJam.

A snapshot of the UX team collaborating with company stakeholders via Zoom—thanks to Cynthia for capturing this teamwork moment in action!

The project began with broad and vague initial materials. Given the tight timeline (5 weeks), I first led a kick-off meeting with the company to clarify the business goals, user pain points, and the stakeholder support. Which laid the solid foundation for the rest of the project, and allowed us to proceed with a clear vision and a focused approach.


Because these are the three things that every design needs to be successful:

It solves a problem.

It’s easy for users.

It’s supported by stakeholders.

problem statement & Project scope

1

Business Goal

  • Current generative AI requires extensive prompt texts and produces unpredictable results.

  • Srsti.art aims to empower artists to create, own, and monetize personalized AI models trained by their unique style artworks.

  • The models would help generate consistent, style-specific art with simplified prompts, usable for commercial purposes.

2

Users’ Pain Point

The team gathered insights from the focus group discussion and user interview videos provided by the company, the project’s target users and their traits are quite clear — Artists who are likely not very tech-savvy.

When talking about nowadays AI platforms

“Over-engineered”

is what most of them complaint.

3

Stakeholder Support

Legal & Policy Landscape

AI Trend Analysis & Implications

Community Building & Outreach

Not in the scope

Artist Onboarding

Deprioritized

Art Marketplace

Deprioritized

Public View:

  • Showcase artist's portfolio, bio, and social links.

  • Display AI-generated artwork samples.

  • Option to contact the artist for commissions or custom the AI requests.

Inputs:

  • Artist’s own artwork.

  • Support multiple inputs, uploading many art pieces at the same time

  • Very simple prompt text, eg: Micky Mouse.

Outputs:

  • New art piece follows the same style of the artist.

  • Preview the generated artwork.

Model Training:

  • Visual progress bar or animation to show model training status.

Customization Options:

  • Allow artists to adjust parameters for model fine-tuning.

Artist Profile

Model Related

View model training progress and generated art entrypoint.

Set pricing and licensing terms for their AI model.

Artist Dashboard:

  • Manage artwork uploads.

Final Project Scope:

Design and build the prototype for the Srsti.art website from scratch, focusing on two priority features:

Model Related: Enable artists to train and maintain their own AI models. Then use the model to generate new artwork.

Artist Profile: Allow artists to manage their models, protect the originality and monetize their work.

Set the Right Expectation Upfront:

To ensure alignment and support from all stakeholders, I focused on collaborating with them clarifying and controlling/cutting the project scope. Because:

Prioritizing the key features, defining and building a minimum viable product (MVP) enabled the company to quickly evaluate and iterate over.

This approach also allowed UX team to deliver value quickly while setting realistic expectations within this tight timeline.

The stakeholders bought-in, which helped secure their continuous support throughout the internship.

Competitor Research

—Curating Elegance, Avoiding Pitfalls

The team then conducted competitor research focusing on six relevant AI platforms: OpenArt, ImagineMe, exactly.ai, Civitai, NightCafe, and Scenario.


The goal was to identify beneficial design patterns to learn from while being mindful of pitfalls to avoid.


For instance, in model-related flows, we observed several common poor user experiences.

Information overload

Excessive information can overwhelm users and lead to cognitive overload.

Confusion in model interaction

Users face confusion regarding model selection and detail views. Many platforms inconsistently use clicks to either view model details or select/switch the model.

Fail to set time expectations

It is crucial to set realistic expectations for the time required to train models or generate images earlier in the process.

Use of jargon

Technical jargon and terms can be unclear to users without a background.

So,

what to Set us apart?

We will focus on reducing cognitive load! Some learnings:

Providing an intuitive interface and interaction—we will emphasize visual clarity and a clean, uncluttered design that prioritizes ease of use and accessibility for artists of all skill levels.

In model related flows, providing estimated time needed upfront—helps manage user expectations and enhances the experience.

And clearly defining model card clicking actions—to avoid confusion and ensure clear and defined user interactions.

Clarify the user flows

In the Synthesis stage, we chose user flows to break down the detailed steps related to the Model & Profile features with the company POC (Point of Contact). This also gave us a big picture of the subsequent design workload, and helped in splitting tasks.

The team divided two features into a total of 10 Red Routes, here shows Model Red Route 1 — the user selects a model and enters prompts to generate the new artwork.

Start

End

Go to the Generate page

Go to the Model section

Choose from your own Models list

Type into the prompts you want to generate

Wait until the preview is generated

Output the final result

Browse the community Models

Choose a Model from community

Use your own Model?

Have own Model?

Like to keep the preview?

Training model flow

Yes

Yes

Yes

No

No

No

Start/End

Conditional Statement

Execution

Red Route Flow

Dependency map

Independent Component

Shared Component

Dependency

Based on my past engineering experience, with all Red Routes’ user flow charts, I proposed building dependency map—a "divide and conquer" approach, breaking the big project into smaller components while identifying hidden dependencies.


Outcomes:

  • Allowed for better design workload estimation and task allocation.

  • Identified critical shared components to be aligned early to smooth collaboration and avoid blocking.

Hengqing’s Work

Casandra’s Work

Cynthia’s Work

Generation page

Selected model section

Models page/section

Individual model card

Model details page

Price section

Artist profile page

AI Generated samples’ gallery

Sample selection dialog/pool

Artist info section

Edit info widget

Generated examples

Train new model page/section

Name model section

Upload images section

Browsing & uploading widget

Training progress widget

Training completed notif widget

Licensing terms section

Prompts section

Output section

Preview & result section

Brittney’s Work

Profile Red Route 1


The user views/updates their profile info.

Profile Red Route 2


The user views and edits their owned/trained models.

Model Red Route 2


The user trains one model using their own artwork.

Model Red Route 1


The user selects a model and inputs prompts to generate new artwork. All subsequent contents focus on my design work for this flow.

wireframe discussion

I followed a systematic approach to design the layout and structure, prior to having any empirical data.


By breaking down user’s System 1 thinking when interacting with a flow into four stages:

Filter

Act

Interpret

Store

And applying psychological principles, UX laws, and visual guidelines to these stages, I focused on reducing cognitive load—our primary design goal.


There are two layout options I proposed for Model Red Route 1, where users select a model and enter prompts to generate new artwork.

System 1 Thinking

—fast, automatic, subconscious decision-making

Filter

—user’s brain instinctively filters out information

Interpret

—user tries to understand what’s happening

Act

—user takes action

Store

—user mentally retains their experience

Model

Prompt

Generate

My Models

See All

Create a new model

2k

2k

2k

2k

Community Models

See All

2k

2k

2k

2k

2k

Random

Placeholder

Next

Prompt Inspirations

Generate ~6.1s/image

Output

Aspect Ratio

portrait

landscape

square

Color Palette

Model

Prompt

Output

Plasticine fairytales V6

Specific style

2k

Switch

Show Inspirations

(((...))) with dragon slayer sword, (Kentaro Miura manga book style), illustration, Berserk manga artstyle, manga, portrait, close up, fantasy, landscape, face, ancient ruins background

Aspect Ratio

portrait

landscape

square

Generate

Results

History

Color Palette

Generate ~6.1s/image

3

2

1

Chunking—Reduce cognitive load


Presenting users with info and tasks in discrete chunks (eg: one step at a time) helps them manage and process the info more effectively.

Social Proof


Users tend to adapt their behaviors based on what others do.

Reuse Components—Engineering consideration


Reduce engineering costs by control the number of unique components needed to achieve the same functions across the site.

Progressive Disclosure—Reduce cognitive load


Revealing information gradually, only when it is needed. This helps users avoid being overwhelmed by too much information at once.

Main Interaction Way - scroll up/down to highlight the section

Visual Anchors


Elements used to guide users' eyes

Scalability


Place to fit the additional settings or advanced settings in the future.

Set Right Expectation Upfront


Providing estimated time needed upfront, addressing concerns found in the competitor research.

3

4

1

2

Responsibility—Engineering consideration


Easy to fit into the tablet and mobile screen size with minimum adjustment in code.

Option 1

Option 2

My Models

Choose Your Model

Step

1

2

3

Create a new model

2k

2k

2k

2k

2k

2k

Details

Select

Public Models

See All

In Trend

Recommended

Used Before

2k

2k

2k

2k

2k

Provide Clear Actions on Model Card


When users hover over a model card, two next actions "Details" and "Select" appear. This interaction is consistent across the site, reducing ambiguity about model interaction, addressing concerns found in the competitor research.

Main Interaction Way -

pop up the dialog

when entering into the flow

3

Chunking


Splitting into sub-categories like "In Trend," "Recommended," and "Used Before," aligning with Miller's Law and reducing cognitive load by presenting users with a smaller, more digestible set of info.

Hick’s Law


Limiting the initial choices, enables users to make quicker decisions without being overwhelmed by too many choices.

Enter the Prompt

Random

Placeholder

Next

Prompt Inspirations

Sort

Step

1

2

3

Specify the Output

Color Palette

Aspect Ratio

portrait

landscape

square

Save

Step

1

2

3

Scalability


Place to fit the additional settings in the future.

Step Indicator


It shows users where they are in the process and how many steps remain.

Progressive Disclosure—Reduce cognitive load


Guiding users through a step-by-step flow, with only necessary information being shown at each step, avoids cognitive overload.

3

4

2

Results

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword, (Kentaro Miura manga book style), illustration, Berserk manga artstyle, manga, portrait, close up, fantasy, landscape, face, ancient ruins background

Color Palette

Aspect Ratio

square

Expand

Show Inspirations

Generate

6.1s/image.

Visual Hierarchy


The use of separate, clearly defined sections for each setting directs users' attention to important actions. And make sure the key components are prominently displayed and immediately accessible.

Responsibility—Engineering consideration


With minimal adjustments required, the layouts fit well on tablet and mobile screens.

2

My Proposal & Team Discussion

Option 1—

Scrolling to highlight

Conclusion: After listing the pros & cons, I proposed Option 2. Following team discussions and a vote, we reached a consensus to Proceed with Option 2.

Option 2—

Dialogs pop up

Pros

Cons

Reduced cognitive load - Good

Easy & Intuitive interaction way - Good

Responsibility - Good

Scalability - Awesome

Consider Option 1 if the user base is more experienced or seeks quicker results, as it allows users to see everything at once and move forward quickly.

Choose Option 2 if users need a more guided experience, so we want to control the flow of the experience more tightly and guide users step by step.

Given our target users—”Artists who are likely not very tech-savvy”, and the higher engineering costs of Option 1, I recommended going with Option 2.

Reduced cognitive load - Good

Easy & Intuitive interaction way - Awesome

Responsibility - Good

Scalability - Good

Votes

Act (Stage): Multiple dialogs may slow down the process, especially for users in a hurry.

Visual: Hard to always maintain the visual balance on the last page across platforms.

Filter (Stage): Everything is still visible within the scroll area. This may look “high-efforts” to some users which leads to block-out or drop-off.

Act (Stage): If the page becomes too long, users might feel unsure about where to click or go next.

Store (Stage): Scrolling could hinder users’ ability to remember their previous actions, especially at the end of the scroll.

Engineering: Relatively intricate interactions, lead to ~15% more engineering efforts.

Proposals

Credits to Cynthia

Getting stakeholders’ supports!

My Models

Choose Your Model

Step

1

2

Create a new model

2k

2k

2k

2k

2k

2k

Details

Select

Public Models

See All

In trend now

Recommended

Used before

2k

2k

2k

2k

2k

Enter the Prompt

Random

Placeholder

Next

Prompt Inspirations

Sort

Step

1

2

Aspect Ratio

portrait

landscape

square

Generate

~6.1s/image.

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword

Show Inspirations

Results

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword, (Kentaro Miura manga book style), illustration, Berserk manga artstyle, manga, portrait, close up, fantasy, landscape, face, ancient ruins background

Show Inspirations

Aspect Ratio

portrait

landscape

square

Generate

~16.1s/image.

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword

Aspect Ratio

square

Expand

Show Inspirations

Style guide

Color Scheme: To maintain simplicity and complement the possible vibrant user-generated content, we aimed to keep the website's colors as minimalistic as possible. Therefore, we selected a deep blue (#2D4255) and light gray (#EBEAEA) for a clean and cohesive look.

Space Grotesk

AaBbCcDdEeFf

JjKkLlMmNnOo

PpQqRrSsTtUu

VvWwXxYyZz

*&^%#<>$?!

1234567890

OpenSans

AaBbCcDdEeFf

JjKkLlMmNnOo

PpQqRrSsTtUu

VvWwXxYyZz

*&^%#<>$?!

1234567890

The style guide wasn’t primarily driven by me, so I’ll briefly cover it here. But it was important to align with the branding discussed with the startup founder. The key objectives were simplicity, intuitiveness, and an openness to the future and AI's benefits.

Additional Elements: Besides typography and colors showed here. The style guide also includes icons, imagery (illustrations and images), grid, spacing, and a reference UI component set.

Typography: We chose Space Grotesk for titles to reflect the futuristic aspect of AI, and Open Sans for the body font to ensure legibility.

High-fidelity mockups

During the wireframe process, I continuously gathered feedback from stakeholders, adjusting content and layout. The mockups were based on the final version of the wireframe, with the same design north star of addressing the issues and goals identified in the research phase.

Steps

1

Choose Your Model

My Models

Create a new model

Open to public

Orange world

汪肥鸡

2k+

Private

Fingertip on phone

汪肥鸡

Edge of reality

汪肥鸡

Training

About 1.2h left for training

Community Models

Steps

1

2

Choose Your Model

My Models

Community Models

Vintage book

Zu Pink

2k+

Details

Select

Fright fall

Marcos Abdallah

2k+

Female expression

Aurelia Karina

2k+

In trend

Used before

Graphite creature

Liza Perelman

2k+

Floral portraits

Amarylis Hibon

2k+

See All

Steps

1

2

Details

Select

Fright fall

Marcos Abdallah

2k+

Avoid the model interactions confusion


Using hover interactions on the webpage, provided users the clear next steps when interacting with the model card.

Tab navigation for models separation


Based on company feedback, the My Models section was refined into sub-categories. To improve navigation and prevent excessive scrolling, I introduced a self-evident Tab as models separation.

Choose Your Model

My Models

Community Models

Vintage book

Zu Pink

2k+

Details

Select

Fright fall

Marcos Abdallah

2k+

Female expression

Aurelia Karina

2k+

In trend

Used before

Graphite creature

Liza Perelman

2k+

Floral portraits

Amarylis Hibon

2k+

See All

Steps

1

2

Click to copy

A cat with a big tail.

Enter the Prompt

Your prompt goes here...

Prompt Inspirations

Sort

Steps

1

2

Steps

2

Steps

3

Selected Model - Vintage book V6

Zu Pink

2k+

Switch

Prompt

A cat with a big tail

Show Inspirations

Aspect Ratio

Portrait

768x512

Landscape

512x768

Square

512x512

Estimated 6.1s/image

Generate

History

Selected Model - Vintage book V6

Zu Pink

2k+

Switch

Prompt

A cat with a big tail

Show Inspirations

Aspect Ratio

Portrait

768x512

Landscape

512x768

Square

512x512

Estimated 6.1s/image

Generate

Results

History

Visualizing time expectations


Before users generate new artwork, provide a reminder of the estimated time required;

Once the "Generate" button is clicked, it transforms into a progressive bar, giving real-time updates on the task.

Integrating Aspect Ratio setting


As the Color Palette setting removed in this MVP, the Aspect Ratio was integrated into the final dashboard, eliminating the need for a separate dialog (as initially planned in the wireframe). The power default for aspect ratio further shortens the process.

prototype

This video only showcases the prototype for my part of the design work, Model Red Route 1 — where users select a model and input prompts to generate new artwork.

what I learned?

The Importance of a Comprehensive Design System

When working with multiple designers, ensuring consistency with either the existing designs or aligning all team members' outputs can be challenging. Therefore, a comprehensive and detailed design system is important. It should cover not just a typical style guide’s elements, but also include the UI components, site branding, and guidance on best practices for all elements.

Ensuring Consistency Through Ongoing Alignment

Even with a detailed design system, consistency isn't guaranteed. Different interpretations of "style" and "pattern" among team members can still lead to variations in presentation. Thus, regular design reviews and alignment are essential, especially after task splits and milestones, to ensure everyone is on the same page regarding the underlying "patterns" and "layouting".

Transferable Working Skills

I realized that the core working methodologies in design and engineering are very similar. The skills I honed in engineering—problem clarification, problem-solving, task splitting, issues discussions and resolution, communication (This time, as a team lead, over 50% of my time was spent in communication and alignment), and collaboration—are equally valuable and effective in driving design work.

Testing & Results

The team conducted 5 usability tests with our target users—artists seeking to harness the power of AI. The results confirmed the effectiveness of our approach in reducing cognitive load and addressing common AI platform usability issues.


We also gathered valuable observations and feedback for future iterations. Here again, I only listed the results of the Model Red Route 1.

What Works

Clean, Focused Design: The clean, non-over-engineered design was positively noted, as users felt it focused on essential functions without unnecessary complexity. One participant said, “One of the things I like about it is it's very clean, it doesn't seem over-engineered which is something I have been really sensitive about lately, I just feel everything gets over-engineered these days. There are always lots of things you can do, but what are the best things.”

Intuitive Navigation: Users found the website easy to navigate. Even users with limited experience in AI art creation had a smooth experience with the tasks.

Clear Instructions: The instructions for model and art generation were appreciated for their simplicity and clarity.

Effective Micro-interaction: The generate button’s loading animation was well-received (it communicates the processing time).

What Doesn’t

Art styles?

Art Style References: Artists requested the ability to specify and display the art style type during model training and selection.

Female expression

Aurelia Karina

2k+

Generate?

Confusion with "Generate" Button: We used button “Generate” as one of the entry points to enter the generating new artwork flow, but there was confusion regarding its meaning and functions, people have different guesses about it.

Generate

Customized ratios?

Flexibility in Output Ratios: Artists wanted more control over defining the output ratios.

Aspect Ratio

Portrait

768x512

Landscape

512x768

Square

512x512

History organization?

History Search & Organization: One artist mentioned his pain points when navigating a cluttered history. He often struggle to find and iterate on past artworks. So the Generated History section needs more thoughtful design.

History

Check Out a Clip from My Testing Session

This is a Zoom meeting snippet from my usability testing session with Rebecca—illustrator and artist based in Portland, OR.

2024

UI/UX design

Internship

By Hengqing Wang

Have Questions?

I’d Love to Hear From You!

This project is an internship work for an early-stage startup company called Srsti.art.


As the UX team lead, I drove and participated in the design of this artist-first platform that empowers visual artists to create, own, and monetize AI models trained on their unique styles.


Through research and testing, we met the company's business requirements, streamlined the user experience, and reduced cognitive load to improve ease of use for artists.

See Collaboration Board

Public Models

Vintage book

Zu Pink

106

Fright fall

Marcos Abdallah

2k+

Female expression

Aurelia Karina

2k+

Female expression

Aurelia Karina

2k+

Graphite creature

Liza Perelman

2k+

Floral portraits

Amarylis Hibon

2k+

Srsti.art

An artist-first AI platform

2024

Website

UI/UX design

Internship

My Role:

Design team lead

Duration:

5 weeks

Research & Design Methods:

Competitor research, secondary research, user flows, dependency maps, sketch, wireframe, branding guide, high-fidelity mockups, prototype, usability testing

Outcome:

Two flows’ design were approved by the company;

Overall 80% usability tests success.

Collaboration with:

Shiv (Company POC, in Toronto)

Brittney (Designer, in Washinton D.C)

Casandra (Designer, in Hawaii)

Cynthia (Designer, in NYC)

Dev Team (Global wide)

Learnings

  • Design systems are essential.

  • Ongoing design alignment is a must to ensure cohesive outcomes.

  • My methodologies honed in engineering projects are equally effective in driving design work.

8/2

8/5

8/8

8/9

8/12

8/13

Style guide

High-fidelity mockup

Proto-type

Hand-over

Usability testing

The team discussed and voted to finalize the flows and layouts.

Hengqing—Present & handover deliverables

Hengqing—Model red route 1 & test

Brittney—Profile red route 1, 2 & test

Casandra—Profile red route 3 & test

Cynthia—Model red route 2 & test

7/8

7/12

7/16

7/24

7/26

Team onboarding

Kick-off & Project plan

Research

Synthesis

Wireframe

Hengqing—Proposed using user flows and dependency maps to better split & streamline the design work, give ETA, and minimize bottlenecks.

The team reviewed focus group videos from the company. Each member analyzed two competitors' platforms using SWOT analysis.

Hengqing—Drove kick-off (Specified problems, narrowed down project scopes).

Timeline

Here is the final timeline for the project, though it was dynamically adjusted throughout the condensed project period. It outlines the overall design process and some key tasks. For a detailed view of how I led the project and the team, please check our Collaboration Board on FigJam.

A snapshot of the UX team collaborating with company stakeholders via Zoom—thanks to Cynthia for capturing this teamwork moment in action!

The project began with broad and vague initial materials. Given the tight timeline (5 weeks), I first led a kick-off meeting with the company to clarify the business goals, user pain points, and the stakeholder support. Which laid the solid foundation for the rest of the project, and allowed us to proceed with a clear vision and a focused approach.


Because these are the three things that every design needs to be successful:

It solves a problem.

It’s easy for users.

It’s supported by stakeholders.

problem statement & Project scope

1

Business Goal

  • Current generative AI requires extensive prompt texts and produces unpredictable results.

  • Srsti.art aims to empower artists to create, own, and monetize personalized AI models trained by their unique style artworks.

  • The models would help generate consistent, style-specific art with simplified prompts, usable for commercial purposes.

2

Users’ Pain Point

The team gathered insights from the focus group discussion and user interview videos provided by the company, the project’s target users and their traits are quite clear — Artists who are likely not very tech-savvy.

When talking about nowadays AI platforms

“Over-engineered”

is what most of them complaint.

3

Stakeholder Support

Legal & Policy Landscape

AI Trend Analysis & Implications

Community Building & Outreach

Not in the scope

Artist Onboarding

Deprioritized

Art Marketplace

Deprioritized

Public View:

  • Showcase artist's portfolio, bio, and social links.

  • Display AI-generated artwork samples.

  • Option to contact the artist for commissions or custom the AI requests.

Inputs:

  • Artist’s own artwork.

  • Support multiple inputs, uploading many art pieces at the same time

  • Very simple prompt text, eg: Micky Mouse.

Outputs:

  • New art piece follows the same style of the artist.

  • Preview the generated artwork.

Model Training:

  • Visual progress bar or animation to show model training status.

Customization Options:

  • Allow artists to adjust parameters for model fine-tuning.

Artist Profile

Model Related

View model training progress and generated art entrypoint.

Set pricing and licensing terms for their AI model.

Artist Dashboard:

  • Manage artwork uploads.

Final Project Scope:

Design and build the prototype for the Srsti.art website from scratch, focusing on two priority features:

Model Related: Enable artists to train and maintain their own AI models. Then use the model to generate new artwork.

Artist Profile: Allow artists to manage their models, protect the originality and monetize their work.

Set the Right Expectation Upfront:

To ensure alignment and support from all stakeholders, I focused on collaborating with them clarifying and controlling/cutting the project scope. Because:

Prioritizing the key features, defining and building a minimum viable product (MVP) enabled the company to quickly evaluate and iterate over.

This approach also allowed UX team to deliver value quickly while setting realistic expectations within this tight timeline.

The stakeholders bought-in, which helped secure their continuous support throughout the internship.

Competitor Research

—Curating Elegance, Avoiding Pitfalls

The team then conducted competitor research focusing on six relevant AI platforms: OpenArt, ImagineMe, exactly.ai, Civitai, NightCafe, and Scenario.


The goal was to identify beneficial design patterns to learn from while being mindful of pitfalls to avoid.


For instance, in model-related flows, we observed several common poor user experiences.

Information overload

Excessive information can overwhelm users and lead to cognitive overload.

Confusion in model interaction

Users face confusion regarding model selection and detail views. Many platforms inconsistently use clicks to either view model details or select/switch the model.

Fail to set time expectations

It is crucial to set realistic expectations for the time required to train models or generate images earlier in the process.

Use of jargon

Technical jargon and terms can be unclear to users without a background.

So,

what to Set us apart?

We will focus on reducing cognitive load! Some learnings:

Providing an intuitive interface and interaction—we will emphasize visual clarity and a clean, uncluttered design that prioritizes ease of use and accessibility for artists of all skill levels.

In model related flows, providing estimated time needed upfront—helps manage user expectations and enhances the experience.

And clearly defining model card clicking actions—to avoid confusion and ensure clear and defined user interactions.

Clarify the user flows

In the Synthesis stage, we chose user flows to break down the detailed steps related to the Model & Profile features with the company POC (Point of Contact). This also gave us a big picture of the subsequent design workload, and helped in splitting tasks.

The team divided two features into a total of 10 Red Routes, here shows Model Red Route 1 — the user selects a model and enters prompts to generate the new artwork.

Start

End

Go to the Generate page

Go to the Model section

Choose from your own Models list

Type into the prompts you want to generate

Wait until the preview is generated

Output the final result

Browse the community Models

Choose a Model from community

Use your own Model?

Have own Model?

Like to keep the preview?

Training model flow

Yes

Yes

Yes

No

No

No

Start/End

Conditional Statement

Execution

Red Route Flow

Dependency map

Independent Component

Shared Component

Dependency

Based on my past engineering experience, with all Red Routes’ user flow charts, I proposed building dependency map—a "divide and conquer" approach, breaking the big project into smaller components while identifying hidden dependencies.


Outcomes:

  • Allowed for better design workload estimation and task allocation.

  • Identified critical shared components to be aligned early to smooth collaboration and avoid blocking.

Hengqing’s Work

Casandra’s Work

Cynthia’s Work

Generation page

Selected model section

Models page/section

Individual model card

Model details page

Price section

Artist profile page

AI Generated samples’ gallery

Sample selection dialog/pool

Artist info section

Edit info widget

Generated examples

Train new model page/section

Name model section

Upload images section

Browsing & uploading widget

Training progress widget

Training completed notif widget

Licensing terms section

Prompts section

Output section

Preview & result section

Brittney’s Work

Profile Red Route 1


The user views/updates their profile info.

Profile Red Route 2


The user views and edits their owned/trained models.

Model Red Route 2


The user trains one model using their own artwork.

Model Red Route 1


The user selects a model and inputs prompts to generate new artwork. All subsequent contents focus on my design work for this flow.

wireframe discussion

I followed a systematic approach to design the layout and structure, prior to having any empirical data.


By breaking down user’s System 1 thinking when interacting with a flow into four stages:

Filter

Act

Interpret

Store

And applying psychological principles, UX laws, and visual guidelines to these stages, I focused on reducing cognitive load—our primary design goal.


There are two layout options I proposed for Model Red Route 1, where users select a model and enter prompts to generate new artwork.

System 1 Thinking

—fast, automatic, subconscious decision-making

Filter

—user’s brain instinctively filters out information

Interpret

—user tries to understand what’s happening

Act

—user takes action

Store

—user mentally retains their experience

Model

Prompt

Generate

My Models

See All

Create a new model

2k

2k

2k

2k

Community Models

See All

2k

2k

2k

2k

2k

Random

Placeholder

Next

Prompt Inspirations

Generate ~6.1s/image

Output

Aspect Ratio

portrait

landscape

square

Color Palette

Model

Prompt

Output

Plasticine fairytales V6

Specific style

2k

Switch

Show Inspirations

(((...))) with dragon slayer sword, (Kentaro Miura manga book style), illustration, Berserk manga artstyle, manga, portrait, close up, fantasy, landscape, face, ancient ruins background

Aspect Ratio

portrait

landscape

square

Generate

Results

History

Color Palette

Generate ~6.1s/image

3

2

1

Chunking—Reduce cognitive load


Presenting users with info and tasks in discrete chunks (eg: one step at a time) helps them manage and process the info more effectively.

Social Proof


Users tend to adapt their behaviors based on what others do.

Reuse Components—Engineering consideration


Reduce engineering costs by control the number of unique components needed to achieve the same functions across the site.

Progressive Disclosure—Reduce cognitive load


Revealing information gradually, only when it is needed. This helps users avoid being overwhelmed by too much information at once.

Main Interaction Way - scroll up/down to highlight the section

Visual Anchors


Elements used to guide users' eyes

Scalability


Place to fit the additional settings or advanced settings in the future.

Set Right Expectation Upfront


Providing estimated time needed upfront, addressing concerns found in the competitor research.

3

4

1

2

Responsibility—Engineering consideration


Easy to fit into the tablet and mobile screen size with minimum adjustment in code.

Option 1

Option 2

My Models

Choose Your Model

Step

1

2

3

Create a new model

2k

2k

2k

2k

2k

2k

Details

Select

Public Models

See All

In Trend

Recommended

Used Before

2k

2k

2k

2k

2k

Provide Clear Actions on Model Card


When users hover over a model card, two next actions "Details" and "Select" appear. This interaction is consistent across the site, reducing ambiguity about model interaction, addressing concerns found in the competitor research.

Main Interaction Way -

pop up the dialog

when entering into the flow

3

Chunking


Splitting into sub-categories like "In Trend," "Recommended," and "Used Before," aligning with Miller's Law and reducing cognitive load by presenting users with a smaller, more digestible set of info.

Hick’s Law


Limiting the initial choices, enables users to make quicker decisions without being overwhelmed by too many choices.

Enter the Prompt

Random

Placeholder

Next

Prompt Inspirations

Sort

Step

1

2

3

Specify the Output

Color Palette

Aspect Ratio

portrait

landscape

square

Save

Step

1

2

3

Scalability


Place to fit the additional settings in the future.

Step Indicator


It shows users where they are in the process and how many steps remain.

Progressive Disclosure—Reduce cognitive load


Guiding users through a step-by-step flow, with only necessary information being shown at each step, avoids cognitive overload.

3

4

2

Results

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword, (Kentaro Miura manga book style), illustration, Berserk manga artstyle, manga, portrait, close up, fantasy, landscape, face, ancient ruins background

Color Palette

Aspect Ratio

square

Expand

Show Inspirations

Generate

6.1s/image.

Visual Hierarchy


The use of separate, clearly defined sections for each setting directs users' attention to important actions. And make sure the key components are prominently displayed and immediately accessible.

Responsibility—Engineering consideration


With minimal adjustments required, the layouts fit well on tablet and mobile screens.

2

My Proposal & Team Discussion

Option 1—

Scrolling to highlight

Conclusion: After listing the pros & cons, I proposed Option 2. Following team discussions and a vote, we reached a consensus to Proceed with Option 2.

Option 2—

Dialogs pop up

Pros

Cons

Reduced cognitive load - Good

Easy & Intuitive interaction way - Good

Responsibility - Good

Scalability - Awesome

Consider Option 1 if the user base is more experienced or seeks quicker results, as it allows users to see everything at once and move forward quickly.

Choose Option 2 if users need a more guided experience, so we want to control the flow of the experience more tightly and guide users step by step.

Given our target users—”Artists who are likely not very tech-savvy”, and the higher engineering costs of Option 1, I recommended going with Option 2.

Reduced cognitive load - Good

Easy & Intuitive interaction way - Awesome

Responsibility - Good

Scalability - Good

Votes

Act (Stage): Multiple dialogs may slow down the process, especially for users in a hurry.

Visual: Hard to always maintain the visual balance on the last page across platforms.

Filter (Stage): Everything is still visible within the scroll area. This may look “high-efforts” to some users which leads to block-out or drop-off.

Act (Stage): If the page becomes too long, users might feel unsure about where to click or go next.

Store (Stage): Scrolling could hinder users’ ability to remember their previous actions, especially at the end of the scroll.

Engineering: Relatively intricate interactions, lead to ~15% more engineering efforts.

Proposals

Credits to Cynthia

Getting stakeholders’ supports!

My Models

Choose Your Model

Step

1

2

Create a new model

2k

2k

2k

2k

2k

2k

Details

Select

Public Models

See All

In trend now

Recommended

Used before

2k

2k

2k

2k

2k

Enter the Prompt

Random

Placeholder

Next

Prompt Inspirations

Sort

Step

1

2

Aspect Ratio

portrait

landscape

square

Generate

~6.1s/image.

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword

Show Inspirations

Results

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword, (Kentaro Miura manga book style), illustration, Berserk manga artstyle, manga, portrait, close up, fantasy, landscape, face, ancient ruins background

Show Inspirations

Aspect Ratio

portrait

landscape

square

Generate

~16.1s/image.

Plasticine fairytales V6

Specific style

2k

Switch

Prompt


(((...))) with dragon slayer sword

Aspect Ratio

square

Expand

Show Inspirations

Style guide

Color Scheme: To maintain simplicity and complement the possible vibrant user-generated content, we aimed to keep the website's colors as minimalistic as possible. Therefore, we selected a deep blue (#2D4255) and light gray (#EBEAEA) for a clean and cohesive look.

Space Grotesk

AaBbCcDdEeFf

JjKkLlMmNnOo

PpQqRrSsTtUu

VvWwXxYyZz

*&^%#<>$?!

1234567890

OpenSans

AaBbCcDdEeFf

JjKkLlMmNnOo

PpQqRrSsTtUu

VvWwXxYyZz

*&^%#<>$?!

1234567890

The style guide wasn’t primarily driven by me, so I’ll briefly cover it here. But it was important to align with the branding discussed with the startup founder. The key objectives were simplicity, intuitiveness, and an openness to the future and AI's benefits.

Additional Elements: Besides typography and colors showed here. The style guide also includes icons, imagery (illustrations and images), grid, spacing, and a reference UI component set.

Typography: We chose Space Grotesk for titles to reflect the futuristic aspect of AI, and Open Sans for the body font to ensure legibility.

High-fidelity mockups

During the wireframe process, I continuously gathered feedback from stakeholders, adjusting content and layout. The mockups were based on the final version of the wireframe, with the same design north star of addressing the issues and goals identified in the research phase.

Steps

1

Choose Your Model

My Models

Create a new model

Open to public

Orange world

汪肥鸡

2k+

Private

Fingertip on phone

汪肥鸡

Edge of reality

汪肥鸡

Training

About 1.2h left for training

Community Models

Steps

1

2

Choose Your Model

My Models

Community Models

Vintage book

Zu Pink

2k+

Details

Select

Fright fall

Marcos Abdallah

2k+

Female expression

Aurelia Karina

2k+

In trend

Used before

Graphite creature

Liza Perelman

2k+

Floral portraits

Amarylis Hibon

2k+

See All

Steps

1

2

Details

Select

Fright fall

Marcos Abdallah

2k+

Avoid the model interactions confusion


Using hover interactions on the webpage, provided users the clear next steps when interacting with the model card.

Tab navigation for models separation


Based on company feedback, the My Models section was refined into sub-categories. To improve navigation and prevent excessive scrolling, I introduced a self-evident Tab as models separation.

Choose Your Model

My Models

Community Models

Vintage book

Zu Pink

2k+

Details

Select

Fright fall

Marcos Abdallah

2k+

Female expression

Aurelia Karina

2k+

In trend

Used before

Graphite creature

Liza Perelman

2k+

Floral portraits

Amarylis Hibon

2k+

See All

Steps

1

2

Click to copy

A cat with a big tail.

Enter the Prompt

Your prompt goes here...

Prompt Inspirations

Sort

Steps

1

2

Steps

2

Steps

3

Selected Model - Vintage book V6

Zu Pink

2k+

Switch

Prompt

A cat with a big tail

Show Inspirations

Aspect Ratio

Portrait

768x512

Landscape

512x768

Square

512x512

Estimated 6.1s/image

Generate

History

Selected Model - Vintage book V6

Zu Pink

2k+

Switch

Prompt

A cat with a big tail

Show Inspirations

Aspect Ratio

Portrait

768x512

Landscape

512x768

Square

512x512

Estimated 6.1s/image

Generate

Results

History

Visualizing time expectations


Before users generate new artwork, provide a reminder of the estimated time required;

Once the "Generate" button is clicked, it transforms into a progressive bar, giving real-time updates on the task.

Integrating Aspect Ratio setting


As the Color Palette setting removed in this MVP, the Aspect Ratio was integrated into the final dashboard, eliminating the need for a separate dialog (as initially planned in the wireframe). The power default for aspect ratio further shortens the process.

prototype

This video only showcases the prototype for my part of the design work, Model Red Route 1 — where users select a model and input prompts to generate new artwork.

what I learned?

The Importance of a Comprehensive Design System

When working with multiple designers, ensuring consistency with either the existing designs or aligning all team members' outputs can be challenging. Therefore, a comprehensive and detailed design system is important. It should cover not just a typical style guide’s elements, but also include the UI components, site branding, and guidance on best practices for all elements.

Ensuring Consistency Through Ongoing Alignment

Even with a detailed design system, consistency isn't guaranteed. Different interpretations of "style" and "pattern" among team members can still lead to variations in presentation. Thus, regular design reviews and alignment are essential, especially after task splits and milestones, to ensure everyone is on the same page regarding the underlying "patterns" and "layouting".

Transferable Working Skills

I realized that the core working methodologies in design and engineering are very similar. The skills I honed in engineering—problem clarification, problem-solving, task splitting, issues discussions and resolution, communication (This time, as a team lead, over 50% of my time was spent in communication and alignment), and collaboration—are equally valuable and effective in driving design work.

Testing & Results

The team conducted 5 usability tests with our target users—artists seeking to harness the power of AI. The results confirmed the effectiveness of our approach in reducing cognitive load and addressing common AI platform usability issues.


We also gathered valuable observations and feedback for future iterations. Here again, I only listed the results of the Model Red Route 1.

What Works

Clean, Focused Design: The clean, non-over-engineered design was positively noted, as users felt it focused on essential functions without unnecessary complexity. One participant said, “One of the things I like about it is it's very clean, it doesn't seem over-engineered which is something I have been really sensitive about lately, I just feel everything gets over-engineered these days. There are always lots of things you can do, but what are the best things.”

Intuitive Navigation: Users found the website easy to navigate. Even users with limited experience in AI art creation had a smooth experience with the tasks.

Clear Instructions: The instructions for model and art generation were appreciated for their simplicity and clarity.

Effective Micro-interaction: The generate button’s loading animation was well-received (it communicates the processing time).

What Doesn’t

Art styles?

Art Style References: Artists requested the ability to specify and display the art style type during model training and selection.

Female expression

Aurelia Karina

2k+

Generate?

Confusion with "Generate" Button: We used button “Generate” as one of the entry points to enter the generating new artwork flow, but there was confusion regarding its meaning and functions, people have different guesses about it.

Generate

Customized ratios?

Flexibility in Output Ratios: Artists wanted more control over defining the output ratios.

Aspect Ratio

Portrait

768x512

Landscape

512x768

Square

512x512

History organization?

History Search & Organization: One artist mentioned his pain points when navigating a cluttered history. He often struggle to find and iterate on past artworks. So the Generated History section needs more thoughtful design.

History

Check Out a Clip from My Testing Session

This is a Zoom meeting snippet from my usability testing session with Rebecca—illustrator and artist based in Portland, OR.

2024

UI/UX design

Internship

By Hengqing Wang

Have Questions?

I’d Love to Hear From You!

Revisit the Case Study pages on a larger screen

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Revisit the Case Study pages on a larger screen

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